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Four players, two teams, one table.
You're invited to table
Four players, two teams, one table.
You're invited to table
Partners sit across from each other. Tap an open seat to move.
32 cards, 7 up to Ace. You and the player across from you are a team.
Card order, high to low: J 9 A 10 K Q 8 7. Points: Jack 3, Nine 2, Ace 1, Ten 1. There are 28 points in the deck.
Everyone gets 4 cards, then bidding starts with the player on the dealer's right. Play goes anticlockwise. Bids run from 16 to 28. Once you pass you're out of the auction. If all four pass, the cards are redealt.
The highest bidder picks a trump suit in secret, then everyone gets 4 more cards. The other team may double, and the bidding team may then redouble.
Follow the led suit if you can. If you can't, you may ask for trump to be revealed. If you asked and hold a trump, you must play one. Trumps only beat other cards once revealed.
After trump is revealed, a player holding King and Queen of trump can show the pair on their turn. It lowers the target by 4 for the bidding team, or raises it by 4 when shown by the other team.
If the bidding team takes at least the target in points, they gain 1 game point (2 doubled, 4 redoubled). Otherwise they lose the same. First team to 6 wins. A team that falls to −6 loses.
All 52 cards, Ace high down to 2. You and the player across from you are a team. The deal moves one seat each hand.
Everyone gets 5 cards. Play goes anticlockwise: bidding starts with the player on the dealer's right, and the dealer speaks last. You bid how many tricks (calls) your team will take, from 7 to 13. Each player speaks once, but when you're outbid, you get to match the new number and keep the bid. The other player then has to go higher or drop out.
If nobody bids, the dealer must bid 7 or more, then sets trump like any bidder.
The winning bidder puts one card from their 5 face down, and its suit is trump. Or they can take their 7th card unseen as the trump card. Everyone then gets 4 more cards, then 4 more, for 13 each. Tap your trump chip any time to see your hidden card.
Before the first lead, anyone can call Bonus, in the same order. Bonus starts at 10 and each new caller must go one higher, with the same matching rule. The Bonus winner announces trump openly and needs that many tricks: +13 if made, −10 if not.
Follow suit if you can. If you can't, you may ask for trump. The hidden card goes back to its owner, and if you asked and hold a trump you must play one. The hidden card can't be played until trump is revealed. If it never is, it becomes the owner's last card.
Scoring: the bidding team gets +bid if they make it, −bid if not, never more. The other team gets +4 for taking at least 4 tricks, −4 otherwise. First team to 49 wins. If both pass 49 in the same hand, play continues to 79, then 109.
If anyone drops out mid-hand, the game pauses. The host can let a bot play for them until they're back, or free the seat for someone else. Tap anyone's name to throw something at them or poke them. Tap Taunt for your own lines.